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APPLE AirPods Max

A personal project inspired by Apple’s clean, detail-driven presentation style.
Using a third-party AirPods Max model, I focused on learning advanced camera work, lighting, and feature-highlight animation in Blender to create premium, cinematic product shots.

The goal was simple: practice creating premium, cinematic product shots that emphasize form, texture, and design quality.

3D animation

Process overview

This project was a personal study in recreating Apple-style product shots using Blender.

I refined the imported AirPods Max model with custom materials and detailed fabric and metal textures, then built smooth, precise camera moves to highlight the product’s form and surfaces.

Lighting was kept minimal and cinematic—dark background, controlled rim lights, and soft reflections to emphasize depth.

After rendering, I assembled and polished the final edit in DaVinci Resolve, focusing on timing, contrast, and the overall premium feel.

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